MLResultEditModeTests.cs
Source code
using NUnit.Framework;
using static UnityEngine.XR.MagicLeap.MLResult;
namespace UnitySDKEditorTests
{
public class MLResult
{
[Test]
public void MLResult_with_Code_Ok_Returns_IsOk()
{
UnityEngine.XR.MagicLeap.MLResult result = Create(Code.Ok);
Assert.IsTrue(result.IsOk);
}
[Test]
public void MLResult_Create_Returns_Result_with_Given_Code()
{
UnityEngine.XR.MagicLeap.MLResult result = Create(Code.Ok);
Assert.AreEqual(result.Result, Code.Ok);
}
}
}