using NUnit.Framework;
namespace UnitySDKEditorTests
{
public partial class MLInput
{
[Test]
public void NativeBindings_MLInputControllerTouchpadGesture_struct_size()
{
var capiSize = NativeBindingsTestsProvider.GetMLInputControllerTouchpadGestureSize();
var type = FindTypeByName("MLInputControllerTouchpadGesture");
Assert.IsNull(type);
}
[Test]
public void NativeBindings_MLInputControllerState_struct_size()
{
var capiSize = NativeBindingsTestsProvider.GetMLInputControllerStateSize();
var type = FindTypeByName("MLInputControllerState");
Assert.IsNull(type);
}
}
}