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Version: 20 Mar 2024

MLMarkerTrackerTests.cs

Source code

using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.XR.MagicLeap;

namespace UnitySDKPlayTests
{
public class MLMarkerTrackerTests
{
[Test]
public async void MarkerTracker_StartScanningAsync()
{
await MLMarkerTracker.StartScanningAsync(null);
}

[Test]
public async void MarkerTracker_StopScanningAsync()
{
await MLMarkerTracker.StartScanningAsync(null);
await MLMarkerTracker.StopScanningAsync();
}
}
}