Remote Rendering Overview
Currently, Remote Rendering can only be performed using Windows.
Remote Rendering empowers users to enjoy interactive content with advanced graphics qualities, and allows enterprise customers to reuse existing 3D assets without modification, compression, or decimation.
Using Remote Rendering allows smooth integration with existing 3D workflows and applications such as Unreal Engine, Omniverse, and more.
Resources
📄️ Getting Started
Magic Leap Remote Rendering is a first-party tool, created by Magic Leap, designed to allow for rendering content onto a Magic Leap 2 device from a more powerful, non-mobile Windows computer.
🗃️ Applications
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📄️ Advanced Usage
This guide covers advanced usage scenarios for users who prefer more control over Remote Rendering by bypassing the Magic Leap Hub and managing the system directly via command-line tools.
📄️ Network Configurations
This guide provides detailed instructions for configuring your network to optimize and troubleshoot the performance of Remote Rendering with Magic Leap 2 (ML2). It includes recommendations for local network setup, using USB networking, and operating over the internet. Follow the steps below to ensure your network is set up correctly.
📄️ OpenXR
Remote Rendering with OpenXR
🗃️ Troubleshooting
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