Remote Rendering Overview
Currently, Remote Rendering can only be performed using Windows.
Remote Rendering empowers users to enjoy interactive content with advanced graphics qualities, and allows enterprise customers to reuse existing 3D assets without modification, compression, or decimation.
Using Remote Rendering allows smooth integration with existing 3D workflows and applications such as Unreal Engine, Omniverse, and more.
Resources
📄️ Getting Started
Magic Leap Remote Rendering is a first-party tool, created by Magic Leap, designed to allow for rendering content onto a Magic Leap 2 device from a more-powerful, non-mobile Windows computer.
📄️ OpenXR
Remote Rendering with OpenXR
📄️ Unreal Engine 5
Remote Rendering with Unreal Engine 5.
📄️ Holoscan
How to set up and develop with Holoscan
📄️ Troubleshooting Remote Render
Tips for troubleshooting Remote Rendering.
📄️ Omniverse
Onmiverse with Unreal Engine 5.
📄️ Tips for USD Composer
Remote Rendering with Unreal Engine 5.