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Version: 21 Aug 2024

Eye Tracker Example

This section includes an simple example of using the Magic Leap Eye Tracker feature to obtain data about the user's eye gaze.

caution

This feature requires the Magic Leap 2Eye Tracker OpenXR Feature to be enabled in your project's OpenXR Settings (Window > XR Plugin Manager > OpenXR Settings).

Simple Example

This script logs the eye tracking information to the console. To use this script, attach it to any GameObject in your Unity scene.

caution

Before using this script, make sure that the EYE_TRACKING and PUPIL_SIZE permissions are enabled in your project's Manifest Settings. (Edit > Project Settings > Magic Leap > Manifest Settings)

using UnityEngine;
using UnityEngine.XR.OpenXR;
using MagicLeap.OpenXR.Features.EyeTracker;
using MagicLeap.Android;

public class EyeTrackerLogger : MonoBehaviour
{
private MagicLeapEyeTrackerFeature eyeTrackerFeature;
private bool eyeTrackPermissionGranted = false;
private bool pupilSizePermissionGranted = false;

void Start()
{
// Request necessary permissions
Permissions.RequestPermissions(new string[]
{
Permissions.EyeTracking,
Permissions.PupilSize
}, OnPermissionGranted, OnPermissionDenied);
}

private void OnPermissionGranted(string permission)
{
if (permission == Permissions.EyeTracking)
{
eyeTrackPermissionGranted = true;
Debug.Log("Eye Tracking permission granted.");
}

if (permission == Permissions.PupilSize)
{
pupilSizePermissionGranted = true;
Debug.Log("Pupil Size permission granted.");
}

// If both permissions are granted, initialize the eye tracker
if (eyeTrackPermissionGranted && pupilSizePermissionGranted)
{
InitializeEyeTracker();
}
}

private void OnPermissionDenied(string permission)
{
Debug.LogError($"{permission} denied. Eye tracking data will not be available.");
}

private void InitializeEyeTracker()
{
// Initialize the Eye Tracker feature
eyeTrackerFeature = OpenXRSettings.Instance.GetFeature<MagicLeapEyeTrackerFeature>();
if (eyeTrackerFeature != null && eyeTrackerFeature.enabled)
{
eyeTrackerFeature.CreateEyeTracker();
Debug.Log("Eye Tracker initialized.");
}
else
{
Debug.LogError("Failed to initialize the Eye Tracker. Ensure the feature is enabled in OpenXR settings.");
}
}

void Update()
{
// Only proceed if both permissions have been granted
if (!eyeTrackPermissionGranted || !pupilSizePermissionGranted)
return;

if (eyeTrackerFeature != null && eyeTrackerFeature.enabled)
{
// Retrieve all eye-tracking data
EyeTrackerData eyeTrackerData = eyeTrackerFeature.GetEyeTrackerData();

// Log Geometric Data
foreach (var geometricData in eyeTrackerData.GeometricData)
{
Debug.Log($"Geometric Data - Eye: {geometricData.Eye}, Openness: {geometricData.EyeOpenness}, Position: {geometricData.EyeInSkullPosition}");
}

// Log Pupil Data
foreach (var pupilData in eyeTrackerData.PupilData)
{
Debug.Log($"Pupil Data - Eye: {pupilData.Eye}, Diameter: {pupilData.PupilDiameter} meters");
}

// Log Gaze Behavior Data
GazeBehavior gazeBehavior = eyeTrackerData.GazeBehaviorData;
Debug.Log($"Gaze Behavior - Type: {gazeBehavior.GazeBehaviorType}, Duration: {gazeBehavior.Duration}, Amplitude: {gazeBehavior.MetaData.Amplitude}, Direction: {gazeBehavior.MetaData.Direction}, Velocity: {gazeBehavior.MetaData.Velocity}");

// Log Static Data
StaticData staticData = eyeTrackerData.StaticData;
Debug.Log($"Static Data - Max Width: {staticData.EyeWidthMax}, Max Height: {staticData.EyeHeightMax}");
}
}

void OnDestroy()
{
// Clean up the Eye Tracker
if (eyeTrackerFeature != null && eyeTrackerFeature.enabled)
{
eyeTrackerFeature.DestroyEyeTracker();
Debug.Log("Eye Tracker destroyed.");
}
}
}