Skip to main content
Version: 21 Aug 2024

XrPixelSensorCapabilityRangeHolder.cs

Source code

using System;
using System.Linq;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine.XR.MagicLeap.Unsafe;

namespace MagicLeap.OpenXR.Features.PixelSensors
{
internal struct XrPixelSensorCapabilityRangeHolder : IDisposable
{
private IntPtr internalBuffer;
private IntPtr discreteBuffer;
private readonly PixelSensorCapabilityType capabilityType;
internal PixelSensorCapabilityRangeType RangeType;
internal PixelSensorCapabilityDataType DataType;

internal XrPixelSensorCapabilityRangeHolder(PixelSensorCapabilityRangeType rType, PixelSensorCapabilityDataType dType, PixelSensorCapabilityType cType)
{
internalBuffer = IntPtr.Zero;
discreteBuffer = IntPtr.Zero;
RangeType = rType;
DataType = dType;
capabilityType = cType;
}

internal unsafe PixelSensorCapabilityRange GetRangeFromInternal(uint streamIndex)
{
var result = new PixelSensorCapabilityRange
{
RangeType = RangeType,
DataType = DataType,
CapabilityType = capabilityType,
Stream = streamIndex
};

switch (result.RangeType)
{
case PixelSensorCapabilityRangeType.Continuous:
switch (result.DataType)
{
case PixelSensorCapabilityDataType.UnsignedInt32:
{
var range = new PixelSensorCapabilityRange.PixelSensorCapabilityMinMax<uint>();
var intValue = (XrPixelSensorCapabilityRangeContinuousUint*)internalBuffer;
range.Min = intValue->MinValue;
range.Max = intValue->MaxValue;
result.IntRange = range;
result.IsValid = intValue->Valid > 0;
break;
}
case PixelSensorCapabilityDataType.Float:
{
var range = new PixelSensorCapabilityRange.PixelSensorCapabilityMinMax<float>();
var floatValue = (XrPixelSensorCapabilityRangeContinuousFloat*)internalBuffer;
range.Min = floatValue->MinValue;
range.Max = floatValue->MaxValue;
result.FloatRange = range;
result.IsValid = floatValue->Valid > 0;
break;
}
default:
throw new ArgumentOutOfRangeException();
}

break;
case PixelSensorCapabilityRangeType.Discrete:
{
switch (DataType)
{
case PixelSensorCapabilityDataType.Boolean:
{
var rangeValue = (XrPixelSensorCapabilityRangeDiscreteBoolean*)internalBuffer;
result.BoolValues = new bool[rangeValue->ValueCountOutput];
result.IsValid = rangeValue->Valid > 0;
for (var i = 0; i < result.BoolValues.Length; i++)
{
var currentValue = rangeValue->Buffer[i];
result.BoolValues[i] = currentValue > 0;
}

break;
}
case PixelSensorCapabilityDataType.UnsignedInt32:
{
var rangeValue = (XrPixelSensorCapabilityRangeDiscreteUint*)internalBuffer;
result.IntValues = UnsafeUtilityEx.GetManagedArray(rangeValue->Buffer, (int)rangeValue->ValueCountOutput);
result.IsValid = rangeValue->Valid > 0;
switch (capabilityType)
{
//Have to make exceptions for format and exposure modes
case PixelSensorCapabilityType.Format:
result.FrameFormats = result.IntValues.Select(val => (PixelSensorFrameFormat)val).ToArray();
break;
case PixelSensorCapabilityType.AutoExposureMode:
result.ExposureModes = result.IntValues.Select(val => (PixelSensorAutoExposureMode)val).ToArray();
break;
}

break;
}
case PixelSensorCapabilityDataType.Extent2D:
{
var rangeValues = (XrPixelSensorCapabilityRangeDiscreteExtents*)internalBuffer;
result.ExtentValues = UnsafeUtilityEx.GetManagedArray(rangeValues->Buffer, (int)rangeValues->ValueCountOutput);
result.IsValid = rangeValues->Valid > 0;
break;
}
default:
throw new ArgumentOutOfRangeException();
}

break;
}
default:
throw new ArgumentOutOfRangeException();
}

return result;
}

private unsafe void AllocateInternalBuffer(int size)
{
internalBuffer = (IntPtr)UnsafeUtility.MallocTracked(size, UnsafeUtility.AlignOf<byte>(), Allocator.Persistent, 1);
UnsafeUtility.MemClear(internalBuffer.ToPointer(), size);
}

internal unsafe IntPtr GetBaseHeader()
{
var bufferSize = RangeType switch
{
PixelSensorCapabilityRangeType.Continuous => DataType switch
{
PixelSensorCapabilityDataType.UnsignedInt32 => sizeof(XrPixelSensorCapabilityRangeContinuousUint),
PixelSensorCapabilityDataType.Float => sizeof(XrPixelSensorCapabilityRangeContinuousFloat),
_ => throw new ArgumentOutOfRangeException(nameof(DataType), DataType, null)
},
PixelSensorCapabilityRangeType.Discrete => DataType switch
{
PixelSensorCapabilityDataType.Boolean => sizeof(XrPixelSensorCapabilityRangeDiscreteBoolean),
PixelSensorCapabilityDataType.UnsignedInt32 => sizeof(XrPixelSensorCapabilityRangeDiscreteUint),
PixelSensorCapabilityDataType.Extent2D => sizeof(XrPixelSensorCapabilityRangeDiscreteExtents),
_ => throw new ArgumentOutOfRangeException(nameof(DataType), DataType, null)
},
PixelSensorCapabilityRangeType.Boolean => sizeof(XrPixelSensorCapabilityRangeDiscreteBoolean),
_ => throw new ArgumentOutOfRangeException(nameof(RangeType), RangeType, null)
};

if (bufferSize == 0)
{
return IntPtr.Zero;
}

AllocateInternalBuffer(bufferSize);
var headerPtr = (XrPixelSensorCapabilityRangeBaseHeader*)internalBuffer;
headerPtr->Type = PixelSensorConfigData.GetStructTypeFromRangeAndData(RangeType, DataType);
return internalBuffer;
}

//Need to get the header again but with allocated discrete values
internal unsafe IntPtr GetBaseHeaderForDiscreteValues()
{
if (!MagicLeapPixelSensorFeature.IsRangeTypeDiscrete(RangeType))
{
throw new ArgumentException($"The {RangeType} is not discrete. Invalid function call");
}

switch (DataType)
{
case PixelSensorCapabilityDataType.Boolean:
{
var ptr = (XrPixelSensorCapabilityRangeDiscreteBoolean*)internalBuffer;
ptr->AllocateBuffer(out discreteBuffer);
break;
}
case PixelSensorCapabilityDataType.UnsignedInt32:
{
var ptr = (XrPixelSensorCapabilityRangeDiscreteUint*)internalBuffer;
ptr->AllocateBuffer(out discreteBuffer);
break;
}
case PixelSensorCapabilityDataType.Extent2D:
{
var ptr = (XrPixelSensorCapabilityRangeDiscreteExtents*)internalBuffer;
ptr->AllocateBuffer(out discreteBuffer);
break;
}
default:
throw new ArgumentOutOfRangeException();
}

var headerPtr = (XrPixelSensorCapabilityRangeBaseHeader*)internalBuffer;
headerPtr->Type = PixelSensorConfigData.GetStructTypeFromRangeAndData(RangeType, DataType);
return internalBuffer;
}

public void Dispose()
{
unsafe
{
UnsafeUtility.FreeTracked(internalBuffer.ToPointer(), Allocator.Persistent);
if (discreteBuffer != IntPtr.Zero)
{
UnsafeUtility.FreeTracked(discreteBuffer.ToPointer(), Allocator.Persistent);
}
}
}
}
}