using System.Collections;
using System.Collections.Generic;
using MagicLeap.OpenXR.Features.Meshing;
using UnityEngine;
using UnityEngine.XR.Management;
#if UNITY_OPENXR_1_9_0_OR_NEWER
#endif
namespace UnityEngine.XR.MagicLeap
{
public static class MeshingSubsystemLifecycle
{
public static XRMeshSubsystem MeshSubsystem { get; private set; }
private static int subsysRefCount = 0;
#if UNITY_XR_MAGICLEAP_PROVIDER
private static MagicLeapLoader mlLoader;
#endif
#if UNITY_OPENXR_1_9_0_OR_NEWER
private static MagicLeapMeshingFeature mlOpenXrFeature;
#endif
public static IEnumerator WaitUntilInited()
{
while (XRGeneralSettings.Instance == null)
{
yield return null;
}
while (XRGeneralSettings.Instance.Manager == null)
{
yield return null;
}
var meshSubsystems = new List<XRMeshSubsystem>();
SubsystemManager.GetInstances(meshSubsystems);
if (meshSubsystems.Count == 1)
{
MeshSubsystem = meshSubsystems[0];
}
#if UNITY_XR_MAGICLEAP_PROVIDER
mlLoader = XRGeneralSettings.Instance.Manager.ActiveLoaderAs<MagicLeapLoader>();
#endif
#if UNITY_OPENXR_1_9_0_OR_NEWER
mlOpenXrFeature = OpenXR.OpenXRSettings.Instance.GetFeature<MagicLeapMeshingFeature>();
#endif
}
public static void StartSubsystem()
{
subsysRefCount++;
if (subsysRefCount == 1)
{
#if UNITY_XR_MAGICLEAP_PROVIDER
if (mlLoader != null)
{
mlLoader.StartMeshSubsystem();
}
#elif UNITY_OPENXR_1_9_0_OR_NEWER
if (mlOpenXrFeature != null)
{
mlOpenXrFeature.StartSubsystemForMLMeshing();
}
#endif
}
}
public static void StopSubsystem()
{
if (subsysRefCount == 0)
{
return;
}
subsysRefCount--;
if (subsysRefCount == 0)
{
#if UNITY_XR_MAGICLEAP_PROVIDER
if (mlLoader != null)
{
mlLoader.StopMeshSubsystem();
}
#elif UNITY_OPENXR_1_9_0_OR_NEWER
if (mlOpenXrFeature != null)
{
mlOpenXrFeature.StopSubsystemForMLMeshing();
}
#endif
}
}
}
}