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Version: 21 Aug 2024

MagicLeapLocalizationMapTypes.cs

Source code

using System;
using System.Linq;
using System.Text;

namespace MagicLeap.OpenXR.Features.LocalizationMaps
{
public enum LocalizationMapConfidence
{
Poor = 0,
Fair = 1,
Good = 2,
Excellent = 3
}

public enum LocalizationMapErrorFlags
{
UnknownBit = 1,
OutOfMappedAreaBit = 2,
LowFeatureCountBit = 4,
ExcessiveMotionBit = 8,
LowLightBit = 16,
HeadPoseBit = 32
}

public enum LocalizationMapState
{
NotLocalized,
Localized,
LocalizationPending,
SleepingBeforeRetry
}

public enum LocalizationMapType
{
OnDevice = 0,
Cloud = 1
}

public struct LocalizationMap
{
public string Name;

public string MapUUID;

public LocalizationMapType MapType;

internal LocalizationMap(XrLocalizationMap map)
{
unsafe
{
MapUUID = map.MapUUID.ToString();
Name = Encoding.UTF8.GetString(map.Name, XrLocalizationMap.NameLength).Trim('\0');
MapType = (LocalizationMapType)map.MapType;
}
}
}

public struct LocalizationEventData
{
public LocalizationMapState State;

public LocalizationMap Map;

public LocalizationMapConfidence Confidence;

public LocalizationMapErrorFlags[] Errors;

internal LocalizationEventData(XrEventDataLocalizationChanged data)
{
State = (LocalizationMapState)data.MapState;
Confidence = (LocalizationMapConfidence)data.Confidence;
Map = new LocalizationMap(data.LocalizationMap);
Errors = ((XrLocalizationMapErrorFlags[])Enum.GetValues(typeof(XrLocalizationMapErrorFlags))).Where(flag => data.ErrorFlags.HasFlag(flag)).Select(flag => (LocalizationMapErrorFlags)flag).ToArray();
}
}
}