Skip to main content
Version: 14 Oct 2024

MLPolygon.cs

Source code

// %BANNER_BEGIN%
// ---------------------------------------------------------------------
// %COPYRIGHT_BEGIN%
// Copyright (c) (2021-2022) Magic Leap, Inc. All Rights Reserved.
// Use of this file is governed by the Software License Agreement, located here: https://www.magicleap.com/software-license-agreement-ml2
// Terms and conditions applicable to third-party materials accompanying this distribution may also be found in the top-level NOTICE file appearing herein.
// %COPYRIGHT_END%
// ---------------------------------------------------------------------
// %BANNER_END%

using System.Runtime.InteropServices;

namespace UnityEngine.XR.MagicLeap
{
public partial class PlanesSubsystem
{
public static partial class Extensions
{
[StructLayout(LayoutKind.Sequential)]
internal unsafe readonly struct MLPolygon
{
internal readonly Vector3* vertices;
internal readonly uint vertices_count;
}
}
}
}