Building a Simple App
This document describes how to build a Magic Leap 2 application using Unity.
This document describes how to build a Magic Leap 2 application using Unity.
This guide shows you how to use Unreal Engine to create a simple OpenXR app for Magic Leap 2 devices.
An overview of the hand tracking demo scene included in the Magic Leap 2 Examples Project, which uses Unity's XR Interaction Toolkit.
This document provides step-by-step instructions on how to create a cube that can be selected, grabbed and manipulated using Unity's XR Interaction Toolkit and the sample scene created in the Building a Simple App guide.