Skip to main content
Version: 20 Mar 2024

NativeSyncBufferTests

NameSpace: UnitySDKPlayTests

Public Methods

void BothAsyncUpdateAndSyncWork

public void BothAsyncUpdateAndSyncWork()

void BufferAsnycSyncWorks

public void BufferAsnycSyncWorks()

void BufferAsyncUpdateWorks

public void BufferAsyncUpdateWorks()

void CanSyncBufferOutputFromJob

public void CanSyncBufferOutputFromJob()

void CanUpdateBufferInputFromJob

public void CanUpdateBufferInputFromJob()

void CreateBufferWithDifferentAllocatorsWorks

public void CreateBufferWithDifferentAllocatorsWorks()

void DefaultNativeSyncBufferIsInvalid

public void DefaultNativeSyncBufferIsInvalid()

void NewBufferHasDefaultValuesUnlessSpecified

public void NewBufferHasDefaultValuesUnlessSpecified()

void SynchronizingTheBufferActuallyUpdatesTheOutputSide

public void SynchronizingTheBufferActuallyUpdatesTheOutputSide()

void TryingToUpdateAndSyncAtTheSameTimeFails

public void TryingToUpdateAndSyncAtTheSameTimeFails()

void UpdatingTheBufferChangesTheInputSideButNotTheOutputSide

public void UpdatingTheBufferChangesTheInputSideButNotTheOutputSide()