NativeSyncBufferTests
NameSpace: UnitySDKPlayTests
Public Methods
void BothAsyncUpdateAndSyncWork
public void BothAsyncUpdateAndSyncWork()
void BufferAsnycSyncWorks
public void BufferAsnycSyncWorks()
void BufferAsyncUpdateWorks
public void BufferAsyncUpdateWorks()
void CanSyncBufferOutputFromJob
public void CanSyncBufferOutputFromJob()
void CanUpdateBufferInputFromJob
public void CanUpdateBufferInputFromJob()
void CreateBufferWithDifferentAllocatorsWorks
public void CreateBufferWithDifferentAllocatorsWorks()
void DefaultNativeSyncBufferIsInvalid
public void DefaultNativeSyncBufferIsInvalid()
void NewBufferHasDefaultValuesUnlessSpecified
public void NewBufferHasDefaultValuesUnlessSpecified()
void SynchronizingTheBufferActuallyUpdatesTheOutputSide
public void SynchronizingTheBufferActuallyUpdatesTheOutputSide()
void TryingToUpdateAndSyncAtTheSameTimeFails
public void TryingToUpdateAndSyncAtTheSameTimeFails()
void UpdatingTheBufferChangesTheInputSideButNotTheOutputSide
public void UpdatingTheBufferChangesTheInputSideButNotTheOutputSide()