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Version: 20 Mar 2024

MLGazeRecognitionState

Information about the state of the Gaze Recognition system. This structure must be initialized by calling MLGazeRecognitionStateInit() before use.

Public Methods

MLGazeRecognitionState

public MLGazeRecognitionState(
uint setVersion
)

Parameters

TypeNameDescription
uintsetVersion

Public Attributes

AmplitudeDeg

Metadata field for amplitude of the current movement, which is eye-position displacement in degrees of visual angle. Amplitude applies to saccades and pursuit, otherwise NaN


public readonly float AmplitudeDeg;


Behavior

Represents what known gaze Recognition behavior is present.


public readonly Behavior Behavior;

TypeDescription
readonly BehaviorA set of mutually-exclusive behaviors that the Gaze Recognition system can report.

DirectionRadial

Metadata field for direction of the current movement, in radial degrees (0-360). Direction field applies to saccades and pursuit, otherwise NaN


public readonly float DirectionRadial;


DurationS

Metadata field for duration of the current behavior, in seconds. Duration applies to all gaze types.


public readonly float DurationS;


Error

Represents what gaze Recognition error (if any) is present.


public readonly Error Error;

TypeDescription
readonly ErrorA set of possible error codes that the Gaze Recognition system can report.

EyeLeft

A vector for eye-in-skull position of left eye, even if right eye is closed


public readonly MLVec2f EyeLeft;


EyeRight

A vector for eye-in-skull position of right eye, even if left eye is closed.


public readonly MLVec2f EyeRight;


OnsetS

Metadata field for onset of the current behavior, in seconds. Onset applies to all behaviors and marks the time when the current behavior began.


public readonly float OnsetS;


Timestamp

The timestamp accociated with all data fields in this struct, giving the headset clock.


public readonly long Timestamp;


VelocityDegps

Metadata field for velocity of the current movement, in degrees per second. Velocity field applies to saccades and pursuit, otherwise NaN


public readonly float VelocityDegps;


Version

Version of this structure.


public readonly uint Version;