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10 docs tagged with "Anchors"

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Anchors

An overview of the Anchors example scene which utilizes the Spaces application.

Spaces Application

Learn how to use the Spaces app to localize into and create spatial maps.

Spatial Anchors

Learn about Spatial anchors and how they can be used inside your application.

Spatial Anchors

Learn how to link objects to Spatial Anchors and use them to create persistent content.

Spatial Anchors API

Learn the core API calls required to implement Magic Leap 2's Spatial Anchors API.

Spatial Anchors Examples

Contains code that can be used as a reference or demo Magic Leap 2's Spatial Anchors functionality.

Spatial Mapping & Localization

The Magic Leap 2 utilizes its three world cameras and depth camera to map and localize itself in the physical world. Device sensors scan the MagicLeap 2 user’s environment, process that information, and use it to create a digital representation of the physical world. The Magic Leap device uses depth, distinct features within the environment, clear planes like walls, ceilings, floors, and architectural occlusion to build a map of the real-world environment and then determine the device’s position and orientation within that environment (called ‘localization’). Apps can use this representation to place digital objects that may persist across sessions and occlude rendering.