OpenXR Samples 1.10.0
Bug fixes / Improvements
- Finalized
XR_ML_spatial_anchors
extension (OpenXR SDK 1.1.41). - Finalized
XR_ML_spatial_anchors_storage
extension (OpenXR SDK 1.1.41). Note API changes including anchor specific return codes. - Finalized
XR_ML_system_notification
extension (OpenXR SDK 1.1.41). - Finalized
XR_ML_view_configuration_depth_range_change
extension (OpenXR SDK 1.1.41). - Finalized
XR_ML_world_mesh_detection
extension (OpenXR SDK 1.1.41). - API changes for
XR_ML_eye_tracker
experimental extension. Removed eye tracker action spaces in favor ofxrGetEyeTrackerPosesML
. - Improved controller to hand-interaction switching time.
- Sample apps changes to use gradle 8.9.0 and gradle plugin 8.5.0.
- New Depth Sensor Sample app.
Known issues
- Currently running the OpenXR samples using the Magic Leap Application simulator is not supported.
- Long file names may cause trouble when building OpenXR samples on Windows. Please install the OpenXR samples in a directory with the shortest path possible.
- Up to one
XrCompositionLayerProjection
is supported. - Up to 16
XrCompositionLayerQuads
are supported. Maximum of 16 composition layers at one time. Each layer imposes a performance penalty, if you are seeing performance issues consider refraining from using more than one layer.