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Version: 12 Dec 2024

MLInputControllerCallbacksEx

A structure containing callbacks for input controller events. The final parameter to all the callbacks is a void *, which will point to whatever payload data the user provides in MLInputSetControllerCallbacksEx. Individual callbacks which are not required by the client can be NULL. This structure must be initialized by calling MLInputControllerCallbacksExInit() before use.

Public Methods

MLInputControllerCallbacksEx Create

Create and return an initialized version of this struct.

public static MLInputControllerCallbacksEx Create()

Public Attributes

OnButtonClick

This callback will be invoked whenever a controller button is pressed and released within a short duration.


public OnButtonClickDelegate OnButtonClick;


OnButtonDown

This callback will be invoked whenever a controller button is pressed. This callback will be called only for discrete gestures.


public OnButtonDownDelegate OnButtonDown;


OnButtonUp

This callback will be invoked whenever a controller button is released.


public OnButtonUpDelegate OnButtonUp;


OnConnect

This callback will be invoked whenever a controller is connected.


public OnConnectDelegate OnConnect;


OnDisconnect

This callback will be invoked whenever a controller is disconnected.


public OnDisconnectDelegate OnDisconnect;


OnTouchpadGesture

This callback will be invoked whenever a touch gesture is detected. This callback will be called for both discrete and continuous gestures.


public OnTouchpadGestureDelegate OnTouchpadGesture;


OnTouchpadGestureContinue

This callback will be invoked whenever a continuation of a touch gesture is detected. This callback will be called only for continuous gestures.


public OnTouchpadGestureContinueDelegate OnTouchpadGestureContinue;


OnTouchpadGestureEnd

This callback will be invoked whenever a continuous touch gesture ends. This callback will be called only for continuous gestures.


public OnTouchpadGestureEndDelegate OnTouchpadGestureEnd;


OnTrigger

This callback will be invoked whenever a controller trigger state is changed.


public OnTriggerDelegate OnTrigger;


Version

Version of this structure.


public uint Version;