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Camera2

The Magic Leap 2 supports the Android Camera2 NDK APIs. With Android Camera allows developers to capture real and virtual content inside their applications. While the Magic Leap 2 has only one physical, it is presented as 3 separate devices in the API. The Main Camera (Camera Id 0) and Mixed Reality Camera (Camera Id 3) are mutually exclusive, however they can be accessed even while the CV Camera (Camera Id 1) is being used.

FAQs

Which mobile devices are supported?

How to Install the Magic Leap Spectator Unity Package

This section is for anyone adding Magic Leap Spectator functionality to their ML2 application. Adding the ML Spectator package to your Unity project will allow anyone running the ML Spectator app on their mobile device to stream the content from your application. This can help in unlocking new use cases and support the showcasing of your application as a whole.

Magic Leap Spectator

Magic Leap Spectator (ML Spectator) is a mobile application that makes it easy for anyone to capture and share high-quality mixed reality content streamed from a Magic Leap 2 device. This powerful application supports a wide variety of use cases, for example:

MLCamera

The Magic Leap 2 MLCamera API allows developers to capture real and virtual content inside their applications. While the Magic Leap 2 has only one camera for capturing content, two separate streams can be access from the camera at the same time. This allows you to create applications that can stream the user's point of view, while using the camera to perform computer vision tasks.

Stream

Stream lets you initiate and view a live video stream from your connected device in The Hub. This is a great way to display what you see in your headset on an external monitor to share with others around you or remotely on a video call. Stream differs from Capture in a few ways: