MLHandTrackingHandState
Module: Hand Tracking
State of a single hand. More...
#include <ml_hand_tracking.h>
Public Attributes
Type | Name |
---|---|
bool | is_hand_detected Specifies if the hand is detected. |
float | hand_confidence The confidence level of a hand is present in the scene. |
bool[MLHandTrackingStaticData_MaxKeyPoints] | keypoints_mask Mask indicates if a keypoint is present or not. |
Detailed Description
struct MLHandTrackingHandState;
State of a single hand.
Same for both filtered and unfiltered keypoints.
API Level:
- 20
Public Attributes Documentation
is_hand_detected
bool is_hand_detected;
Specifies if the hand is detected.
hand_confidence
float hand_confidence;
The confidence level of a hand is present in the scene.
Value is between [0, 1], 0 is low, 1 is high degree of confidence.
keypoints_mask
bool[MLHandTrackingStaticData_MaxKeyPoints] keypoints_mask;
Mask indicates if a keypoint is present or not.
Type | Description |
---|---|
bool[MLHandTrackingStaticData_MaxKeyPoints] | [MLHandTrackingStaticData_MaxKeyPoints] |