using UnityEngine.XR.MagicLeap.Native;
namespace UnityEngine.XR.MagicLeap
{
using System;
using System.Runtime.InteropServices;
public partial class MLFacialExpression
{
private class NativeBindings : Native.MagicLeapNativeBindings
{
const int MLFacialExpressionEyeExpressionTypeCount = 12;
[StructLayout(LayoutKind.Sequential)]
public struct MLFacialExpressionSettings
{
public uint Version;
public bool EnableEyeExpression;
public static MLFacialExpressionSettings Init(uint version = 1)
{
return new MLFacialExpressionSettings
{
Version = version,
EnableEyeExpression = true
};
}
}
[StructLayout(LayoutKind.Sequential)]
public struct MLFacialExpressionEyeData
{
public uint Version;
public long Timestamp;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MLFacialExpressionEyeExpressionTypeCount)]
public float[] EyeExpressionWeights;
public static MLFacialExpressionEyeData Init(uint version = 1)
{
return new MLFacialExpressionEyeData
{
Version = version,
};
}
}
[DllImport(MLPerceptionClientDll, CallingConvention = CallingConvention.Cdecl)]
public static extern MLResult.Code MLFacialExpressionCreateClient(ref MLFacialExpressionSettings settings, out ulong handle);
[DllImport(MLPerceptionClientDll, CallingConvention = CallingConvention.Cdecl)]
public static extern MLResult.Code MLFacialExpressionUpdateSettings(ulong handle, in MLFacialExpressionSettings settings);
[DllImport(MLPerceptionClientDll, CallingConvention = CallingConvention.Cdecl)]
public static extern MLResult.Code MLFacialExpressionGetEyeData(ulong handle, out MLFacialExpressionEyeData eye_data);
[DllImport(MLPerceptionClientDll, CallingConvention = CallingConvention.Cdecl)]
public static extern MLResult.Code MLFacialExpressionDestroyClient(ulong handle);
}
}
}