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Version: 21 Aug 2024

Unreal SDK 1.5.0

note

The Magic Leap 2 Unreal SDK currently requires a customized version of Unreal Engine which must be built from source. It is available at https://github.com/MagicLeapUnreal/UnrealEngine. You must follow the signup instructions at https://github.com/EpicGames/Signup to access this fork of the engine.

Release 1.5.0 is setup to work with the 5.4-release-ml2 branch (the default branch). Previous releases should continue to use the 5.3-release-ml2 branch.

Features

  • Upgrade to Unreal Engine 5.4.2.
  • Added support for XR_ML_physical_world_occlusion extention and corresponding example.
  • Added collision and occlusion examples for MagicLeapWorldMeshing.
  • Magic Leap OpenXR vendor extensions are now clearly marked.
  • Updated License file.

Bugfixes

  • XR_ML_light_estimation main directional light direction has been fixed.
  • Pixel sensor correctly cleans up on unload.

Known Issues

  • Android File Server must be disabled to use Launch On