Skip to main content
Version: 21 Aug 2024

Camera Capture

Overview

This example demonstrates the functionality of using the camera capturing in one the 3 modes:

  • CamOnly
  • VirtualOnly
  • MR

Use Camera Flag to connect with the desired Camera mode

Use the StreamCapabilities dropdown to select the desired stream to be captured.

The data received from the camera is processed with a posterization algorithm and then rendered to a texture for example purposes. Intrinsic properties of the camera are shown on the side when recording starts.

note

For instructions on installing the SDK Examples Project and building this scene, follow the Examples Project Install Guide.

Requirements

Mandatory privileges required by this feature:

  • CameraCapture
  • Computer Vision

Privileges required by this example:

  • AudioCaptureMic
  • ControllerPose