OpenXR Samples 1.10.0
Bug fixes / Improvements
- Finalized
XR_ML_spatial_anchorsextension (OpenXR SDK 1.1.41). - Finalized
XR_ML_spatial_anchors_storageextension (OpenXR SDK 1.1.41). Note API changes including anchor specific return codes. - Finalized
XR_ML_system_notificationextension (OpenXR SDK 1.1.41). - Finalized
XR_ML_view_configuration_depth_range_changeextension (OpenXR SDK 1.1.41). - Finalized
XR_ML_world_mesh_detectionextension (OpenXR SDK 1.1.41). - API changes for
XR_ML_eye_trackerexperimental extension. Removed eye tracker action spaces in favor ofxrGetEyeTrackerPosesML. - Improved controller to hand-interaction switching time.
- Sample apps changes to use gradle 8.9.0 and gradle plugin 8.5.0.
- New Depth Sensor Sample app.
Known issues
- Currently running the OpenXR samples using the Magic Leap Application simulator is not supported.
- Long file names may cause trouble when building OpenXR samples on Windows. Please install the OpenXR samples in a directory with the shortest path possible.
- Up to one
XrCompositionLayerProjectionis supported. - Up to 16
XrCompositionLayerQuadsare supported. Maximum of 16 composition layers at one time. Each layer imposes a performance penalty, if you are seeing performance issues consider refraining from using more than one layer.