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Version: 10 Jul 2024

UserCalibrationNativeTypes.cs

Source code

using System;

namespace MagicLeap.OpenXR.Features.UserCalibration
{
internal enum XrUserCalibrationStructTypes : ulong
{
EventDataHeadsetFitChanged = 1000472000U,
EventDataEyeCalibrationChanged = 1000472001U,
UserCalibrationEnableEventsInfo = 1000472002U
}

internal enum XrHeadsetFitStatus : uint
{
HeadsetFitStatusUnknown = 0,
HeadsetFitStatusNotWorn = 1,
HeadsetFitStatusGoodFit = 2,
HeadsetFitStatusBadFit = 3
}

internal enum XrEyeCalibrationStatus : uint
{
EyeCalibrationStatusUnknown = 0,
EyeCalibrationStatusNone = 1,
EyeCalibrationStatusCoarse = 2,
EyeCalibrationStatusFine = 3
}

internal struct XrEventDataHeadsetFitChanged
{
internal XrUserCalibrationStructTypes Type;
internal IntPtr Next;
internal XrHeadsetFitStatus Status;
internal long Time;
}

internal struct XrEventDataEyeCalibrationChanged
{
internal XrUserCalibrationStructTypes Type;
internal IntPtr Next;
internal XrEyeCalibrationStatus Status;
}

internal struct XrUserCalibrationEnableEventsInfo
{
internal XrUserCalibrationStructTypes Type;
internal IntPtr Next;
internal uint Enabled;
}
}